blob: baef3dfe57a96a60bb59ad4a5f533c92eb77f67a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ceil_b74c16() {
float4 res = ceil(float4());
}
vertex tint_symbol vertex_main() {
ceil_b74c16();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ceil_b74c16();
return;
}
kernel void compute_main() {
ceil_b74c16();
return;
}