blob: 8ed07d41061b27faa2f3536095cff13f613e28a0 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void floor_60d7ea() {
float3 res = floor(float3());
}
vertex tint_symbol vertex_main() {
floor_60d7ea();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
floor_60d7ea();
return;
}
kernel void compute_main() {
floor_60d7ea();
return;
}