blob: d6d98d3dcd9b13c05c1d6c248b8488c1fce6ff33 [file] [log] [blame]
void fma_6a3283() {
float4 res = mad(float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
fma_6a3283();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
fma_6a3283();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
fma_6a3283();
return;
}