blob: b34d6f572ab1c53dcde87ccf743aa6ff25de5e1f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ignore_d91a2f() {
(void) 1.0f;
}
vertex tint_symbol vertex_main() {
ignore_d91a2f();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ignore_d91a2f();
return;
}
kernel void compute_main() {
ignore_d91a2f();
return;
}