blob: fb990ebfcaedd5ccd0a54014a10f736c4f43a86b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ignore_f414a6() {
(void) bool();
}
vertex tint_symbol vertex_main() {
ignore_f414a6();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ignore_f414a6();
return;
}
kernel void compute_main() {
ignore_f414a6();
return;
}