blob: 61fdda685bffa0a2310abdc9b951ffed42266883 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void isInf_666f2a() {
bool3 res = isinf(float3());
}
vertex tint_symbol vertex_main() {
isInf_666f2a();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
isInf_666f2a();
return;
}
kernel void compute_main() {
isInf_666f2a();
return;
}