blob: e5ed9f2bb7169e9348bb1167851436b32962b80d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void isInf_a46d6f() {
bool2 res = isinf(float2());
}
vertex tint_symbol vertex_main() {
isInf_a46d6f();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
isInf_a46d6f();
return;
}
kernel void compute_main() {
isInf_a46d6f();
return;
}