blob: 4fa8cd2036d66078b9652fde5727b234d351d75b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void length_becebf() {
float res = length(float4());
}
vertex tint_symbol vertex_main() {
length_becebf();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
length_becebf();
return;
}
kernel void compute_main() {
length_becebf();
return;
}