blob: 06d26832333819626e6a7434a9f04b74de58c612 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void round_52c84d() {
float2 res = rint(float2());
}
vertex tint_symbol vertex_main() {
round_52c84d();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
round_52c84d();
return;
}
kernel void compute_main() {
round_52c84d();
return;
}