blob: 8ab52a30b5cdae0681a5fb1df08e6f63b6f0dfdd [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void smoothStep_5f615b() {
float4 res = smoothstep(float4(), float4(), float4());
}
vertex tint_symbol vertex_main() {
smoothStep_5f615b();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
smoothStep_5f615b();
return;
}
kernel void compute_main() {
smoothStep_5f615b();
return;
}