blob: c26e2c7b2b35d45b9629f741ace956975c79fcdc [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void first_shader_1() {
return;
}
fragment void first_shader() {
first_shader_1();
return;
}
fragment void second_shader() {
first_shader_1();
return;
}