blob: eda2ef3f11e73f76db3cd0914a410e262ec54df0 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_array_wrapper {
uint arr[2];
};
struct S {
uint field0;
float field1;
tint_array_wrapper field2;
};
void main_1(thread uint* const tint_symbol_1) {
if (true) {
uint const x_1 = 1u;
if (true) {
}
uint const x_3 = x_1;
*(tint_symbol_1) = x_3;
}
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}