blob: a30ed6f91f28d8b053d1c882fc95c06e72f62ec1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_array_wrapper {
uint arr[2];
};
struct S {
uint field0;
float field1;
tint_array_wrapper field2;
};
void main_1() {
uint x_25 = 0u;
x_25 = 1u;
x_25 = (1u + 1u);
return;
}
fragment void tint_symbol() {
main_1();
return;
}