blob: 691c9bdd79dc94e330f141d5b260150bde7c4770 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread float3x4* const tint_symbol_1) {
(*(tint_symbol_1))[2u] = float4(42.0f, 42.0f, 42.0f, 42.0f);
return;
}
fragment void tint_symbol() {
thread float3x4 tint_symbol_2 = float3x4(0.0f);
main_1(&(tint_symbol_2));
return;
}