blob: d71a2b99a0942643311d6511d4893085ef568259 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void main_1(thread uint* const tint_symbol_1) {
uint x_1 = 0u;
*(tint_symbol_1) = x_1;
return;
}
fragment void tint_symbol() {
thread uint tint_symbol_2 = 0u;
main_1(&(tint_symbol_2));
return;
}