blob: d0340a18a46d2916659b1f7a7bbfac6c54ff9230 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct S {
/* 0x0000 */ uint field0;
/* 0x0004 */ uint field1[1];
};
void main_1(device S& myvar) {
myvar.field1[1u] = 0u;
return;
}
fragment void tint_symbol(device S& myvar [[buffer(0)]]) {
main_1(myvar);
return;
}