| static float4 out_var_SV_TARGET = float4(0.0f, 0.0f, 0.0f, 0.0f); | |
| void main_1() { | |
| out_var_SV_TARGET = float4(asfloat(0xff800000u), asfloat(0xff800000u), asfloat(0xff800000u), asfloat(0xff800000u)); | |
| return; | |
| } | |
| struct main_out { | |
| float4 out_var_SV_TARGET_1; | |
| }; | |
| struct tint_symbol { | |
| float4 out_var_SV_TARGET_1 : SV_Target0; | |
| }; | |
| tint_symbol main() { | |
| main_1(); | |
| const main_out tint_symbol_1 = {out_var_SV_TARGET}; | |
| const tint_symbol tint_symbol_2 = {tint_symbol_1.out_var_SV_TARGET_1}; | |
| return tint_symbol_2; | |
| } |