blob: d323c0c7255ef6a546bcfcd31d9602cbaf6587af [file] [log] [blame]
void abs_1ce782() {
uint4 res = abs(uint4(0u, 0u, 0u, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
abs_1ce782();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
abs_1ce782();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
abs_1ce782();
return;
}