blob: 3764d7fa76811797d97fa0312cf2d6cc6770d589 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void abs_467cd1() {
uint res = abs(1u);
}
vertex tint_symbol vertex_main() {
abs_467cd1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
abs_467cd1();
return;
}
kernel void compute_main() {
abs_467cd1();
return;
}