blob: e9edc03acd399cd255777934ca4d1b08dc84fda8 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void abs_4ad288() {
int res = abs(1);
}
vertex tint_symbol vertex_main() {
abs_4ad288();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
abs_4ad288();
return;
}
kernel void compute_main() {
abs_4ad288();
return;
}