blob: dd6bdd7282ead0fce74086fbbe8dbc7d71054039 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void abs_5ad50a() {
int3 res = abs(int3());
}
vertex tint_symbol vertex_main() {
abs_5ad50a();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
abs_5ad50a();
return;
}
kernel void compute_main() {
abs_5ad50a();
return;
}