blob: ad04640ea49ae45ee16cdb61b7be73a39f70b49d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void ldexp_a31cdc() {
float3 res = ldexp(float3(), int3());
}
vertex tint_symbol vertex_main() {
ldexp_a31cdc();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
ldexp_a31cdc();
return;
}
kernel void compute_main() {
ldexp_a31cdc();
return;
}