blob: 2e50a7053de5bae2796e24def77cbff93623ac7b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void mix_0c8c33() {
float3 res = mix(float3(), float3(), float3());
}
vertex tint_symbol vertex_main() {
mix_0c8c33();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
mix_0c8c33();
return;
}
kernel void compute_main() {
mix_0c8c33();
return;
}