blob: 981c9e4ba92010cc68a95bfba260aff697d0e947 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void mix_1faeb1() {
float4 res = mix(float4(), float4(), 1.0f);
}
vertex tint_symbol vertex_main() {
mix_1faeb1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
mix_1faeb1();
return;
}
kernel void compute_main() {
mix_1faeb1();
return;
}