blob: 90e90cdd4fda584098650e04c425e121230ad12f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void pow_04a908() {
float4 res = pow(float4(), float4());
}
vertex tint_symbol vertex_main() {
pow_04a908();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
pow_04a908();
return;
}
kernel void compute_main() {
pow_04a908();
return;
}