blob: 4e3abd8044d2c880b70bafdd10e927bc6f060dab [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_8fa62c() {
int3 res = select(int3(), int3(), bool());
}
vertex tint_symbol vertex_main() {
select_8fa62c();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_8fa62c();
return;
}
kernel void compute_main() {
select_8fa62c();
return;
}