blob: 010d8fbc43bfecc0554a0803cf57bc9e8ee3d4db [file] [log] [blame]
void select_b04721() {
uint3 res = (false ? uint3(0u, 0u, 0u) : uint3(0u, 0u, 0u));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
select_b04721();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
select_b04721();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
select_b04721();
return;
}