blob: 9be5c2c9679151a5b9d100e1337630f95a0e66e1 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_b04721() {
uint3 res = select(uint3(), uint3(), bool());
}
vertex tint_symbol vertex_main() {
select_b04721();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_b04721();
return;
}
kernel void compute_main() {
select_b04721();
return;
}