blob: 4d9b08d7bb100411cafe715875075fc436e699e4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_c41bd1() {
bool4 res = select(bool4(), bool4(), bool());
}
vertex tint_symbol vertex_main() {
select_c41bd1();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_c41bd1();
return;
}
kernel void compute_main() {
select_c41bd1();
return;
}