blob: 5de96a5217e1546e3fe57cce1996f270f6bb004f [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void select_c4a4ef() {
uint4 res = select(uint4(), uint4(), bool4());
}
vertex tint_symbol vertex_main() {
select_c4a4ef();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
select_c4a4ef();
return;
}
kernel void compute_main() {
select_c4a4ef();
return;
}