blob: f85cb734a09bf78a7fb039f0984f813e3d687e4d [file] [log] [blame]
Texture2DArray<float4> arg_0 : register(t0, space1);
void textureDimensions_85d556() {
int4 tint_tmp;
arg_0.GetDimensions(0, tint_tmp.x, tint_tmp.y, tint_tmp.z, tint_tmp.w);
int2 res = tint_tmp.xy;
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
textureDimensions_85d556();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
textureDimensions_85d556();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_85d556();
return;
}