blob: 76bee292183f89d4f650b5ee884a2b7d19b0ab8f [file] [log] [blame]
intrinsics/gen/textureLoad/505aa2.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec3<i32>());
^^^^^^^^^^^
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void textureLoad_505aa2(texture3d<int, access::read> tint_symbol_2) {
int4 res = tint_symbol_2.read(uint3(int3()));
}
vertex tint_symbol vertex_main(texture3d<int, access::read> tint_symbol_3 [[texture(0)]]) {
textureLoad_505aa2(tint_symbol_3);
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main(texture3d<int, access::read> tint_symbol_4 [[texture(0)]]) {
textureLoad_505aa2(tint_symbol_4);
return;
}
kernel void compute_main(texture3d<int, access::read> tint_symbol_5 [[texture(0)]]) {
textureLoad_505aa2(tint_symbol_5);
return;
}