blob: 4a93c04eabd3e83883dd5bc142175b213e89a1cc [file] [log] [blame]
intrinsics/gen/textureLoad/dee8e7.wgsl:29:24 warning: use of deprecated intrinsic
var res: vec4<i32> = textureLoad(arg_0, vec2<i32>());
^^^^^^^^^^^
Texture2D<int4> arg_0 : register(t0, space1);
void textureLoad_dee8e7() {
int4 res = arg_0.Load(int3(0, 0, 0));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
textureLoad_dee8e7();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
textureLoad_dee8e7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_dee8e7();
return;
}