blob: 762e4db4e6dc8d1c71f949added56fb88e038c7f [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct buf1 {
/* 0x0000 */ packed_float2 v1;
};
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf1& x_5, constant buf0& x_7, thread float4* const tint_symbol_4) {
float const x_29 = x_5.v1.x;
float const x_31 = x_5.v1.y;
if ((x_29 < x_31)) {
int const x_37 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_40 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_43 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_46 = x_7.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_37), float(x_40), float(x_43), float(x_46));
float const x_50 = x_5.v1.x;
float const x_52 = x_5.v1.y;
if ((x_50 > x_52)) {
int const x_57 = x_7.x_GLF_uniform_int_values.arr[0].el;
float const x_58 = float(x_57);
*(tint_symbol_4) = float4(x_58, x_58, x_58, x_58);
}
return;
} else {
int const x_61 = x_7.x_GLF_uniform_int_values.arr[1].el;
float const x_62 = float(x_61);
*(tint_symbol_4) = float4(x_62, x_62, x_62, x_62);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf1& x_5 [[buffer(1)]], constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_5, x_7, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}