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tint
/
refs/heads/chromium/4600
/
.
/
test
/
unittest
/
reader
/
spirv
/
Samples_SpvParserHandleTest_RegisterHandleUsage_RawImage_Variable_2.spvasm.expected.hlsl
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Texture1D
<float4>
x_20
:
register
(
t0
,
space0
);
void
main_1
()
{
const
float4 x_125
=
x_20
.
Load
(
int2
(
int
(
0u
),
0
));
return
;
}
void
main
()
{
main_1
();
return
;
}