| var<private> x_1 : u32; | |
| var<private> x_2 : u32; | |
| var<private> x_3 : u32; | |
| var<private> x_4 : u32; | |
| fn main_1() { | |
| return; | |
| } | |
| struct main_out { | |
| [[location(0)]] | |
| x_2_1 : u32; | |
| [[location(6)]] | |
| x_4_1 : u32; | |
| }; | |
| [[stage(fragment)]] | |
| fn main([[location(0)]] x_1_param : u32, [[location(30)]] x_3_param : u32) -> main_out { | |
| x_1 = x_1_param; | |
| x_3 = x_3_param; | |
| main_1(); | |
| return main_out(x_2, x_4); | |
| } |