| type Arr = [[stride(16)]] array<i32, 3>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<f32, 1>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr_1; |
| }; |
| |
| [[group(0), binding(1)]] var<uniform> x_6 : buf1; |
| |
| [[group(0), binding(0)]] var<uniform> x_8 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var undefined : f32; |
| var x_51 : bool; |
| var x_52_phi : bool; |
| undefined = (5.0 - (0.0 * floor((5.0 / 0.0)))); |
| let x_10 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_11 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_12 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_44 : bool = (x_10 == (x_11 + x_12)); |
| x_52_phi = x_44; |
| if (!(x_44)) { |
| let x_48 : f32 = undefined; |
| let x_50 : f32 = x_8.x_GLF_uniform_float_values[0]; |
| x_51 = (x_48 > x_50); |
| x_52_phi = x_51; |
| } |
| let x_52 : bool = x_52_phi; |
| if (x_52) { |
| let x_15 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_16 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_17 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_18 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_15), f32(x_16), f32(x_17), f32(x_18)); |
| } else { |
| let x_19 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_66 : f32 = f32(x_19); |
| x_GLF_color = vec4<f32>(x_66, x_66, x_66, x_66); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |