| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[7]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_3) { |
| float4 v1 = 0.0f; |
| float4 v2 = 0.0f; |
| float4 v3 = 0.0f; |
| float4 v4 = 0.0f; |
| bool x_69 = false; |
| bool x_77 = false; |
| bool x_85 = false; |
| bool x_93 = false; |
| bool x_70_phi = false; |
| bool x_78_phi = false; |
| bool x_86_phi = false; |
| bool x_94_phi = false; |
| float const x_41 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| float const x_43 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| float const x_45 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_47 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| v1 = float4(x_41, x_43, x_45, x_47); |
| v2 = float4(1.570796371f, 1.119769573f, INFINITY, 0.927295208f); |
| float const x_50 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| v3 = float4(x_50, x_50, x_50, x_50); |
| float4 const x_52 = v1; |
| float4 const x_53 = v2; |
| float4 const x_54 = v3; |
| v4 = smoothstep(x_52, x_53, x_54); |
| float4 const x_56 = v4; |
| *(tint_symbol_3) = float4(x_56.x, x_56.y, x_56.w, x_56.x); |
| float const x_59 = v4.x; |
| float const x_61 = x_6.x_GLF_uniform_float_values.arr[4].el; |
| bool const x_62 = (x_59 > x_61); |
| x_70_phi = x_62; |
| if (x_62) { |
| float const x_66 = v4.x; |
| float const x_68 = x_6.x_GLF_uniform_float_values.arr[5].el; |
| x_69 = (x_66 < x_68); |
| x_70_phi = x_69; |
| } |
| bool const x_70 = x_70_phi; |
| x_78_phi = x_70; |
| if (x_70) { |
| float const x_74 = v4.y; |
| float const x_76 = x_6.x_GLF_uniform_float_values.arr[3].el; |
| x_77 = (x_74 > x_76); |
| x_78_phi = x_77; |
| } |
| bool const x_78 = x_78_phi; |
| x_86_phi = x_78; |
| if (x_78) { |
| float const x_82 = v4.y; |
| float const x_84 = x_6.x_GLF_uniform_float_values.arr[6].el; |
| x_85 = (x_82 < x_84); |
| x_86_phi = x_85; |
| } |
| bool const x_86 = x_86_phi; |
| x_94_phi = x_86; |
| if (x_86) { |
| float const x_90 = v4.w; |
| float const x_92 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| x_93 = (x_90 == x_92); |
| x_94_phi = x_93; |
| } |
| bool const x_94 = x_94_phi; |
| if (x_94) { |
| float const x_99 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_101 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_103 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_105 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| *(tint_symbol_3) = float4(x_99, x_101, x_103, x_105); |
| } else { |
| float const x_108 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| *(tint_symbol_3) = float4(x_108, x_108, x_108, x_108); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_4) { |
| main_1(x_6, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |