blob: 5b3f8d9e8dd6b00ae9559af377fcf2cdb19dcff2 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[3];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
int func_(constant buf0& x_7) {
int i = 0;
int const x_53 = x_7.x_GLF_uniform_int_values.arr[0].el;
i = x_53;
while (true) {
int const x_58 = i;
i = as_type<int>((as_type<uint>(x_58) + as_type<uint>(1)));
if (true) {
if (true) {
int const x_65 = x_7.x_GLF_uniform_int_values.arr[2].el;
return x_65;
}
}
{
int const x_66 = i;
int const x_68 = x_7.x_GLF_uniform_int_values.arr[1].el;
if ((x_66 < x_68)) {
} else {
break;
}
}
}
int const x_71 = x_7.x_GLF_uniform_int_values.arr[0].el;
return x_71;
}
void main_1(constant buf0& x_7, thread float4* const tint_symbol_3) {
int const x_27 = func_(x_7);
int const x_29 = x_7.x_GLF_uniform_int_values.arr[2].el;
if ((x_27 == x_29)) {
int const x_35 = x_7.x_GLF_uniform_int_values.arr[2].el;
int const x_38 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_41 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_44 = x_7.x_GLF_uniform_int_values.arr[2].el;
*(tint_symbol_3) = float4(float(x_35), float(x_38), float(x_41), float(x_44));
} else {
int const x_48 = x_7.x_GLF_uniform_int_values.arr[0].el;
float const x_49 = float(x_48);
*(tint_symbol_3) = float4(x_49, x_49, x_49, x_49);
}
return;
}
main_out tint_symbol_inner(constant buf0& x_7, thread float4* const tint_symbol_4) {
main_1(x_7, tint_symbol_4);
main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)};
return tint_symbol_2;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_7, &(tint_symbol_5));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}