#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float2 field0; | |
uint field1; | |
int field2; | |
}; | |
struct tint_array_wrapper { | |
float3x2 arr[3]; | |
}; | |
struct S_1 { | |
uint field0; | |
tint_array_wrapper field1; | |
}; | |
void main_1() { | |
S_1 x_37 = {}; | |
S_1 const x_1 = x_37; | |
float const x_2 = x_1.field1.arr[2u][0u].y; | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |