| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ float2 injectionSwitch; |
| }; |
| struct buf1 { |
| /* 0x0000 */ float2 resolution; |
| }; |
| struct tint_array_wrapper { |
| int arr[10]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void merge_i1_i1_i1_(thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_3, thread tint_array_wrapper* const tint_symbol_4) { |
| int k = 0; |
| int i = 0; |
| int j = 0; |
| int i_1 = 0; |
| int const x_255 = *(from); |
| k = x_255; |
| int const x_256 = *(from); |
| i = x_256; |
| int const x_257 = *(mid); |
| j = as_type<int>((as_type<uint>(x_257) + as_type<uint>(1))); |
| while (true) { |
| int const x_263 = i; |
| int const x_264 = *(mid); |
| int const x_266 = j; |
| int const x_267 = *(to); |
| if (((x_263 <= x_264) && (x_266 <= x_267))) { |
| } else { |
| break; |
| } |
| int const x_271 = i; |
| int const x_273 = (*(tint_symbol_3)).arr[x_271]; |
| int const x_274 = j; |
| int const x_276 = (*(tint_symbol_3)).arr[x_274]; |
| if ((x_273 < x_276)) { |
| int const x_281 = k; |
| k = as_type<int>((as_type<uint>(x_281) + as_type<uint>(1))); |
| int const x_283 = i; |
| i = as_type<int>((as_type<uint>(x_283) + as_type<uint>(1))); |
| int const x_286 = (*(tint_symbol_3)).arr[x_283]; |
| (*(tint_symbol_4)).arr[x_281] = x_286; |
| } else { |
| int const x_288 = k; |
| k = as_type<int>((as_type<uint>(x_288) + as_type<uint>(1))); |
| int const x_290 = j; |
| j = as_type<int>((as_type<uint>(x_290) + as_type<uint>(1))); |
| int const x_293 = (*(tint_symbol_3)).arr[x_290]; |
| (*(tint_symbol_4)).arr[x_288] = x_293; |
| } |
| } |
| while (true) { |
| int const x_299 = i; |
| int const x_301 = i; |
| int const x_302 = *(mid); |
| if (((x_299 < 10) && (x_301 <= x_302))) { |
| } else { |
| break; |
| } |
| int const x_306 = k; |
| k = as_type<int>((as_type<uint>(x_306) + as_type<uint>(1))); |
| int const x_308 = i; |
| i = as_type<int>((as_type<uint>(x_308) + as_type<uint>(1))); |
| int const x_311 = (*(tint_symbol_3)).arr[x_308]; |
| (*(tint_symbol_4)).arr[x_306] = x_311; |
| } |
| int const x_313 = *(from); |
| i_1 = x_313; |
| while (true) { |
| int const x_318 = i_1; |
| int const x_319 = *(to); |
| if ((x_318 <= x_319)) { |
| } else { |
| break; |
| } |
| int const x_322 = i_1; |
| int const x_323 = i_1; |
| int const x_325 = (*(tint_symbol_4)).arr[x_323]; |
| (*(tint_symbol_3)).arr[x_322] = x_325; |
| { |
| int const x_327 = i_1; |
| i_1 = as_type<int>((as_type<uint>(x_327) + as_type<uint>(1))); |
| } |
| } |
| return; |
| } |
| |
| void mergeSort_(thread tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper* const tint_symbol_6) { |
| int low = 0; |
| int high = 0; |
| int m = 0; |
| int i_2 = 0; |
| int from_1 = 0; |
| int mid_1 = 0; |
| int to_1 = 0; |
| int param = 0; |
| int param_1 = 0; |
| int param_2 = 0; |
| low = 0; |
| high = 9; |
| m = 1; |
| while (true) { |
| int const x_334 = m; |
| int const x_335 = high; |
| if ((x_334 <= x_335)) { |
| } else { |
| break; |
| } |
| int const x_338 = low; |
| i_2 = x_338; |
| while (true) { |
| int const x_343 = i_2; |
| int const x_344 = high; |
| if ((x_343 < x_344)) { |
| } else { |
| break; |
| } |
| int const x_347 = i_2; |
| from_1 = x_347; |
| int const x_348 = i_2; |
| int const x_349 = m; |
| mid_1 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_348) + as_type<uint>(x_349)))) - as_type<uint>(1))); |
| int const x_352 = i_2; |
| int const x_353 = m; |
| int const x_357 = high; |
| to_1 = min(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_352) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_353))))))) - as_type<uint>(1))), x_357); |
| int const x_359 = from_1; |
| param = x_359; |
| int const x_360 = mid_1; |
| param_1 = x_360; |
| int const x_361 = to_1; |
| param_2 = x_361; |
| merge_i1_i1_i1_(&(param), &(param_1), &(param_2), tint_symbol_5, tint_symbol_6); |
| { |
| int const x_363 = m; |
| int const x_365 = i_2; |
| i_2 = as_type<int>((as_type<uint>(x_365) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_363)))))); |
| } |
| } |
| { |
| int const x_367 = m; |
| m = as_type<int>((as_type<uint>(2) * as_type<uint>(x_367))); |
| } |
| } |
| return; |
| } |
| |
| void main_1(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_7, thread tint_array_wrapper* const tint_symbol_8, thread float4* const tint_symbol_9, thread float4* const tint_symbol_10) { |
| int i_3 = 0; |
| int j_1 = 0; |
| float grey = 0.0f; |
| float const x_88 = x_28.injectionSwitch.x; |
| i_3 = int(x_88); |
| while (true) { |
| int const x_94 = i_3; |
| switch(x_94) { |
| case 9: { |
| int const x_124 = i_3; |
| (*(tint_symbol_7)).arr[x_124] = -5; |
| if (true) { |
| } else { |
| { |
| int const x_128 = i_3; |
| if ((x_128 < 10)) { |
| } else { |
| break; |
| } |
| } |
| continue; |
| } |
| break; |
| } |
| case 8: { |
| int const x_122 = i_3; |
| (*(tint_symbol_7)).arr[x_122] = -4; |
| break; |
| } |
| case 7: { |
| int const x_120 = i_3; |
| (*(tint_symbol_7)).arr[x_120] = -3; |
| break; |
| } |
| case 6: { |
| int const x_118 = i_3; |
| (*(tint_symbol_7)).arr[x_118] = -2; |
| break; |
| } |
| case 5: { |
| int const x_116 = i_3; |
| (*(tint_symbol_7)).arr[x_116] = -1; |
| break; |
| } |
| case 4: { |
| int const x_114 = i_3; |
| (*(tint_symbol_7)).arr[x_114] = 0; |
| break; |
| } |
| case 3: { |
| int const x_112 = i_3; |
| (*(tint_symbol_7)).arr[x_112] = 1; |
| break; |
| } |
| case 2: { |
| int const x_110 = i_3; |
| (*(tint_symbol_7)).arr[x_110] = 2; |
| break; |
| } |
| case 1: { |
| int const x_108 = i_3; |
| (*(tint_symbol_7)).arr[x_108] = 3; |
| break; |
| } |
| case 0: { |
| int const x_106 = i_3; |
| (*(tint_symbol_7)).arr[x_106] = 4; |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| int const x_126 = i_3; |
| i_3 = as_type<int>((as_type<uint>(x_126) + as_type<uint>(1))); |
| { |
| int const x_128 = i_3; |
| if ((x_128 < 10)) { |
| } else { |
| break; |
| } |
| } |
| } |
| j_1 = 0; |
| while (true) { |
| int const x_134 = j_1; |
| if ((x_134 < 10)) { |
| } else { |
| break; |
| } |
| int const x_137 = j_1; |
| int const x_138 = j_1; |
| int const x_140 = (*(tint_symbol_7)).arr[x_138]; |
| (*(tint_symbol_8)).arr[x_137] = x_140; |
| { |
| int const x_142 = j_1; |
| j_1 = as_type<int>((as_type<uint>(x_142) + as_type<uint>(1))); |
| } |
| } |
| mergeSort_(tint_symbol_7, tint_symbol_8); |
| float const x_146 = (*(tint_symbol_9)).y; |
| if ((int(x_146) < 30)) { |
| int const x_153 = (*(tint_symbol_7)).arr[0]; |
| grey = (0.5f + (float(x_153) / 10.0f)); |
| } else { |
| float const x_158 = (*(tint_symbol_9)).y; |
| if ((int(x_158) < 60)) { |
| int const x_165 = (*(tint_symbol_7)).arr[1]; |
| grey = (0.5f + (float(x_165) / 10.0f)); |
| } else { |
| float const x_170 = (*(tint_symbol_9)).y; |
| if ((int(x_170) < 90)) { |
| int const x_177 = (*(tint_symbol_7)).arr[2]; |
| grey = (0.5f + (float(x_177) / 10.0f)); |
| } else { |
| float const x_182 = (*(tint_symbol_9)).y; |
| if ((int(x_182) < 120)) { |
| int const x_189 = (*(tint_symbol_7)).arr[3]; |
| grey = (0.5f + (float(x_189) / 10.0f)); |
| } else { |
| float const x_194 = (*(tint_symbol_9)).y; |
| if ((int(x_194) < 150)) { |
| discard_fragment(); |
| } else { |
| float const x_201 = (*(tint_symbol_9)).y; |
| if ((int(x_201) < 180)) { |
| int const x_208 = (*(tint_symbol_7)).arr[5]; |
| grey = (0.5f + (float(x_208) / 10.0f)); |
| } else { |
| float const x_213 = (*(tint_symbol_9)).y; |
| if ((int(x_213) < 210)) { |
| int const x_220 = (*(tint_symbol_7)).arr[6]; |
| grey = (0.5f + (float(x_220) / 10.0f)); |
| } else { |
| float const x_225 = (*(tint_symbol_9)).y; |
| if ((int(x_225) < 240)) { |
| int const x_232 = (*(tint_symbol_7)).arr[7]; |
| grey = (0.5f + (float(x_232) / 10.0f)); |
| } else { |
| float const x_237 = (*(tint_symbol_9)).y; |
| if ((int(x_237) < 270)) { |
| int const x_244 = (*(tint_symbol_7)).arr[8]; |
| grey = (0.5f + (float(x_244) / 10.0f)); |
| } else { |
| discard_fragment(); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| float const x_248 = grey; |
| float3 const x_249 = float3(x_248, x_248, x_248); |
| *(tint_symbol_10) = float4(x_249.x, x_249.y, x_249.z, 1.0f); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_28, float4 gl_FragCoord_param, thread float4* const tint_symbol_11, thread tint_array_wrapper* const tint_symbol_12, thread tint_array_wrapper* const tint_symbol_13, thread float4* const tint_symbol_14) { |
| *(tint_symbol_11) = gl_FragCoord_param; |
| main_1(x_28, tint_symbol_12, tint_symbol_13, tint_symbol_11, tint_symbol_14); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_14)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_28 [[buffer(0)]]) { |
| thread float4 tint_symbol_15 = 0.0f; |
| thread tint_array_wrapper tint_symbol_16 = {}; |
| thread tint_array_wrapper tint_symbol_17 = {}; |
| thread float4 tint_symbol_18 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_28, gl_FragCoord_param, &(tint_symbol_15), &(tint_symbol_16), &(tint_symbol_17), &(tint_symbol_18)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |