| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct doesNotMatter { |
| /* 0x0000 */ int global_seed; |
| /* 0x0004 */ int data[1]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| |
| void main_1(constant buf1& x_10, device doesNotMatter& x_7, thread uint3* const tint_symbol_1) { |
| int lid = 0; |
| int val = 0; |
| int i = 0; |
| uint const x_40 = (*(tint_symbol_1)).x; |
| lid = as_type<int>(x_40); |
| int const x_43 = x_7.global_seed; |
| val = x_43; |
| i = 0; |
| while (true) { |
| int const x_48 = i; |
| if ((x_48 < 2)) { |
| } else { |
| break; |
| } |
| int const x_51 = lid; |
| if ((x_51 > 0)) { |
| int const x_55 = lid; |
| int const x_58 = x_7.data[as_type<int>((as_type<uint>(x_55) - as_type<uint>(1)))]; |
| int const x_59 = val; |
| val = as_type<int>((as_type<uint>(x_59) + as_type<uint>(x_58))); |
| float const x_62 = x_10.injectionSwitch.x; |
| if ((x_62 > 100.0f)) { |
| break; |
| } |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| { |
| int const x_66 = i; |
| i = as_type<int>((as_type<uint>(x_66) + as_type<uint>(1))); |
| } |
| } |
| int const x_68 = lid; |
| if ((x_68 == 0)) { |
| x_7.data[0] = 42; |
| } |
| return; |
| } |
| |
| void tint_symbol_inner(constant buf1& x_10, device doesNotMatter& x_7, uint3 gl_LocalInvocationID_param, thread uint3* const tint_symbol_2) { |
| *(tint_symbol_2) = gl_LocalInvocationID_param; |
| main_1(x_10, x_7, tint_symbol_2); |
| } |
| |
| kernel void tint_symbol(uint3 gl_LocalInvocationID_param [[thread_position_in_threadgroup]], constant buf1& x_10 [[buffer(0)]], device doesNotMatter& x_7 [[buffer(1)]]) { |
| thread uint3 tint_symbol_3 = 0u; |
| tint_symbol_inner(x_10, x_7, gl_LocalInvocationID_param, &(tint_symbol_3)); |
| return; |
| } |
| |