| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[1]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_float_values; |
| }; |
| struct tint_array_wrapper_2 { |
| int arr[3]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_7, constant buf1& x_11, thread float4* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| tint_array_wrapper_2 arr = {}; |
| int a = 0; |
| int b = 0; |
| int c = 0; |
| int const x_40 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_42 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_44 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| tint_array_wrapper_2 const tint_symbol_2 = {.arr={x_40, x_42, x_44}}; |
| arr = tint_symbol_2; |
| int const x_47 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_49 = arr.arr[x_47]; |
| a = x_49; |
| int const x_50 = a; |
| b = as_type<int>((as_type<uint>(x_50) - as_type<uint>(1))); |
| float const x_53 = (*(tint_symbol_4)).x; |
| float const x_55 = x_11.x_GLF_uniform_float_values.arr[0].el; |
| if ((x_53 < x_55)) { |
| int const x_59 = b; |
| b = as_type<int>((as_type<uint>(x_59) + as_type<uint>(1))); |
| } |
| int const x_62 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| c = x_62; |
| int const x_63 = c; |
| int const x_65 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_67 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| int const x_69 = b; |
| arr.arr[clamp(x_63, x_65, x_67)] = x_69; |
| int const x_72 = x_7.x_GLF_uniform_int_values.arr[0].el; |
| int const x_74 = arr.arr[x_72]; |
| int const x_77 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_79 = arr.arr[x_77]; |
| int const x_82 = x_7.x_GLF_uniform_int_values.arr[1].el; |
| int const x_84 = arr.arr[x_82]; |
| int const x_87 = x_7.x_GLF_uniform_int_values.arr[2].el; |
| int const x_89 = arr.arr[x_87]; |
| *(tint_symbol_5) = float4(float(x_74), float(x_79), float(x_84), float(x_89)); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_7, constant buf1& x_11, float4 gl_FragCoord_param, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| *(tint_symbol_6) = gl_FragCoord_param; |
| main_1(x_7, x_11, tint_symbol_6, tint_symbol_7); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=*(tint_symbol_7)}; |
| return tint_symbol_3; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]], constant buf1& x_11 [[buffer(1)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_7, x_11, gl_FragCoord_param, &(tint_symbol_8), &(tint_symbol_9)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |