| cbuffer cbuffer_x_7 : register(b0, space0) { |
| uint4 x_7[3]; |
| }; |
| static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| cbuffer cbuffer_x_11 : register(b1, space0) { |
| uint4 x_11[1]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| int arr[3] = (int[3])0; |
| int a = 0; |
| int b = 0; |
| int c = 0; |
| const int x_40 = asint(x_7[1].x); |
| const int x_42 = asint(x_7[1].x); |
| const int x_44 = asint(x_7[1].x); |
| const int tint_symbol_5[3] = {x_40, x_42, x_44}; |
| arr = tint_symbol_5; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_47 = asint(x_7[scalar_offset / 4][scalar_offset % 4]); |
| const int x_49 = arr[x_47]; |
| a = x_49; |
| b = (a - 1); |
| const float x_53 = gl_FragCoord.x; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const float x_55 = asfloat(x_11[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| if ((x_53 < x_55)) { |
| b = (b + 1); |
| } |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_62 = asint(x_7[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| c = x_62; |
| const int x_63 = c; |
| const int x_65 = asint(x_7[1].x); |
| const int x_67 = asint(x_7[2].x); |
| arr[clamp(x_63, x_65, x_67)] = b; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_72 = asint(x_7[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| const int x_74 = arr[x_72]; |
| const int x_77 = asint(x_7[1].x); |
| const int x_79 = arr[x_77]; |
| const int x_82 = asint(x_7[1].x); |
| const int x_84 = arr[x_82]; |
| const int x_87 = asint(x_7[2].x); |
| const int x_89 = arr[x_87]; |
| x_GLF_color = float4(float(x_74), float(x_79), float(x_84), float(x_89)); |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 gl_FragCoord_param : SV_Position; |
| }; |
| struct tint_symbol_2 { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner(float4 gl_FragCoord_param) { |
| gl_FragCoord = gl_FragCoord_param; |
| main_1(); |
| const main_out tint_symbol_6 = {x_GLF_color}; |
| return tint_symbol_6; |
| } |
| |
| tint_symbol_2 main(tint_symbol_1 tint_symbol) { |
| const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param); |
| tint_symbol_2 wrapper_result = (tint_symbol_2)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |