| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[1]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| int f1_(constant buf0& x_8, constant buf1& x_11, thread float4* const tint_symbol_3) { |
| int a = 0; |
| int i = 0; |
| a = 256; |
| float const x_65 = (*(tint_symbol_3)).y; |
| float const x_67 = x_8.x_GLF_uniform_float_values.arr[0].el; |
| if ((x_65 > x_67)) { |
| int const x_71 = a; |
| a = as_type<int>((as_type<uint>(x_71) + as_type<uint>(1))); |
| } |
| int const x_73 = a; |
| i = popcount(x_73); |
| int const x_75 = i; |
| int const x_77 = x_11.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_75 < x_77)) { |
| int const x_82 = x_11.x_GLF_uniform_int_values.arr[0].el; |
| return x_82; |
| } |
| int const x_83 = i; |
| return x_83; |
| } |
| |
| void main_1(constant buf0& x_8, constant buf1& x_11, thread float4* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| int a_1 = 0; |
| int const x_38 = f1_(x_8, x_11, tint_symbol_4); |
| a_1 = x_38; |
| int const x_39 = a_1; |
| int const x_41 = x_11.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_39 == x_41)) { |
| int const x_47 = x_11.x_GLF_uniform_int_values.arr[0].el; |
| int const x_50 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| int const x_53 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| int const x_56 = x_11.x_GLF_uniform_int_values.arr[0].el; |
| *(tint_symbol_5) = float4(float(x_47), float(x_50), float(x_53), float(x_56)); |
| } else { |
| int const x_60 = x_11.x_GLF_uniform_int_values.arr[1].el; |
| float const x_61 = float(x_60); |
| *(tint_symbol_5) = float4(x_61, x_61, x_61, x_61); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_8, constant buf1& x_11, float4 gl_FragCoord_param, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| *(tint_symbol_6) = gl_FragCoord_param; |
| main_1(x_8, x_11, tint_symbol_6, tint_symbol_7); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_7)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_8 [[buffer(0)]], constant buf1& x_11 [[buffer(1)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_8, x_11, gl_FragCoord_param, &(tint_symbol_8), &(tint_symbol_9)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |