blob: 706a9579eaddaae43940e4d48e14261cebedfa06 [file] [log] [blame] [edit]
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[2];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
const float x_23 = asfloat(x_5[1].x);
if ((rsqrt(x_23) < -1.0f)) {
const uint scalar_offset = ((16u * uint(0))) / 4;
const float x_30 = asfloat(x_5[scalar_offset / 4][scalar_offset % 4]);
x_GLF_color = float4(x_30, x_30, x_30, x_30);
} else {
const float x_33 = asfloat(x_5[1].x);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const float x_35 = asfloat(x_5[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const float x_37 = asfloat(x_5[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const float x_39 = asfloat(x_5[1].x);
x_GLF_color = float4(x_33, x_35, x_37, x_39);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}