| struct S { |
| int data; |
| }; |
| |
| cbuffer cbuffer_x_8 : register(b1, space0) { |
| uint4 x_8[1]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0, space0) { |
| uint4 x_10[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void func_struct_S_i11_(inout S s) { |
| const float x_166 = asfloat(x_8[0].x); |
| const float x_168 = asfloat(x_8[0].y); |
| if ((x_166 > x_168)) { |
| return; |
| } |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_173 = asint(x_10[scalar_offset / 4][scalar_offset % 4]); |
| s.data = x_173; |
| return; |
| } |
| |
| void main_1() { |
| int i = 0; |
| S arr[3] = (S[3])0; |
| int i_1 = 0; |
| S param = (S)0; |
| int j = 0; |
| bool x_132 = false; |
| bool x_142 = false; |
| bool x_133_phi = false; |
| bool x_143_phi = false; |
| const int x_46 = asint(x_10[2].x); |
| i = x_46; |
| while (true) { |
| const int x_51 = i; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_53 = asint(x_10[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| if ((x_51 < x_53)) { |
| } else { |
| break; |
| } |
| arr[i].data = i; |
| { |
| i = (i + 1); |
| } |
| } |
| const int x_62 = asint(x_10[2].x); |
| i_1 = x_62; |
| while (true) { |
| const int x_67 = i_1; |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_69 = asint(x_10[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| if ((x_67 < x_69)) { |
| } else { |
| break; |
| } |
| const float x_73 = asfloat(x_8[0].x); |
| const float x_75 = asfloat(x_8[0].y); |
| if ((x_73 > x_75)) { |
| break; |
| } |
| const int x_81 = arr[i_1].data; |
| const int x_83 = asint(x_10[3].x); |
| if ((x_81 == x_83)) { |
| const int x_88 = i_1; |
| const S x_90 = arr[x_88]; |
| param = x_90; |
| func_struct_S_i11_(param); |
| arr[x_88] = param; |
| } else { |
| const int x_95 = asint(x_10[2].x); |
| j = x_95; |
| while (true) { |
| const int x_100 = j; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_102 = asint(x_10[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| if ((x_100 < x_102)) { |
| } else { |
| break; |
| } |
| const int x_107 = arr[j].data; |
| const int x_109 = asint(x_10[4].x); |
| if ((x_107 > x_109)) { |
| discard; |
| } |
| { |
| j = (j + 1); |
| } |
| } |
| } |
| { |
| i_1 = (i_1 + 1); |
| } |
| } |
| const int x_118 = asint(x_10[2].x); |
| const int x_120 = arr[x_118].data; |
| const int x_122 = asint(x_10[2].x); |
| const bool x_123 = (x_120 == x_122); |
| x_133_phi = x_123; |
| if (x_123) { |
| const int x_127 = asint(x_10[3].x); |
| const int x_129 = arr[x_127].data; |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_131 = asint(x_10[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| x_132 = (x_129 == x_131); |
| x_133_phi = x_132; |
| } |
| const bool x_133 = x_133_phi; |
| x_143_phi = x_133; |
| if (x_133) { |
| const int x_137 = asint(x_10[1].x); |
| const int x_139 = arr[x_137].data; |
| const int x_141 = asint(x_10[1].x); |
| x_142 = (x_139 == x_141); |
| x_143_phi = x_142; |
| } |
| if (x_143_phi) { |
| const int x_148 = asint(x_10[3].x); |
| const int x_151 = asint(x_10[2].x); |
| const int x_154 = asint(x_10[2].x); |
| const int x_157 = asint(x_10[3].x); |
| x_GLF_color = float4(float(x_148), float(x_151), float(x_154), float(x_157)); |
| } else { |
| const int x_161 = asint(x_10[2].x); |
| const float x_162 = float(x_161); |
| x_GLF_color = float4(x_162, x_162, x_162, x_162); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_3 = {x_GLF_color}; |
| return tint_symbol_3; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |