| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[3]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_5, thread float4* const tint_symbol_3) { |
| int x_32_phi = 0; |
| int const x_24 = x_5.x_GLF_uniform_int_values.arr[1].el; |
| float const x_25 = float(x_24); |
| *(tint_symbol_3) = float4(x_25, x_25, x_25, x_25); |
| int const x_28 = x_5.x_GLF_uniform_int_values.arr[0].el; |
| int const x_30 = (as_type<int>((as_type<uint>(x_28) << as_type<uint>(x_28))) >> as_type<uint>(1)); |
| x_32_phi = x_24; |
| while (true) { |
| int const x_32 = x_32_phi; |
| if ((x_30 < 10)) { |
| } else { |
| break; |
| } |
| int x_33 = 0; |
| x_33 = as_type<int>((as_type<uint>(x_32) + as_type<uint>(1))); |
| int const x_39 = x_5.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_33 == as_type<int>(x_39))) { |
| float const x_43 = float(x_28); |
| *(tint_symbol_3) = float4(x_43, x_25, x_25, x_43); |
| break; |
| } |
| { |
| x_32_phi = x_33; |
| } |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_5, thread float4* const tint_symbol_4) { |
| main_1(x_5, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_5 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_5, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |