| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[2]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[4]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_10, thread float4* const tint_symbol_3) { |
| float4 v0 = 0.0f; |
| float4 v1 = 0.0f; |
| int a = 0; |
| int c = 0; |
| float const x_41 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| v0 = float4(x_41, x_41, x_41, x_41); |
| float const x_44 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| v1 = float4(x_44, x_44, x_44, x_44); |
| int const x_47 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| a = x_47; |
| while (true) { |
| int const x_52 = a; |
| int const x_54 = x_10.x_GLF_uniform_int_values.arr[0].el; |
| if ((x_52 < x_54)) { |
| } else { |
| break; |
| } |
| int const x_58 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| c = x_58; |
| while (true) { |
| int const x_63 = c; |
| int const x_65 = x_10.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_63 < x_65)) { |
| } else { |
| break; |
| } |
| int const x_68 = c; |
| int const x_69 = clamp(x_68, 0, 3); |
| float const x_71 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_73 = v0[x_69]; |
| v0[x_69] = (x_73 - x_71); |
| int const x_77 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_79 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| if ((x_77 == x_79)) { |
| int const x_83 = a; |
| float const x_85 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_87 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_89 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float4 const x_91 = v0; |
| int const x_93 = a; |
| v1[x_83] = smoothstep(float4(x_85, x_87, x_89, 3.0f), float4(1.0f, 1.0f, 1.0f, 1.0f), x_91)[x_93]; |
| } |
| { |
| int const x_96 = c; |
| c = as_type<int>((as_type<uint>(x_96) + as_type<uint>(1))); |
| } |
| } |
| { |
| int const x_98 = a; |
| a = as_type<int>((as_type<uint>(x_98) + as_type<uint>(1))); |
| } |
| } |
| float const x_101 = v1.x; |
| float const x_103 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| if ((x_101 == x_103)) { |
| int const x_109 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| int const x_112 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| int const x_115 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| int const x_118 = x_10.x_GLF_uniform_int_values.arr[1].el; |
| *(tint_symbol_3) = float4(float(x_109), float(x_112), float(x_115), float(x_118)); |
| } else { |
| int const x_122 = x_10.x_GLF_uniform_int_values.arr[3].el; |
| float const x_123 = float(x_122); |
| *(tint_symbol_3) = float4(x_123, x_123, x_123, x_123); |
| } |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, constant buf1& x_10, thread float4* const tint_symbol_4) { |
| main_1(x_6, x_10, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_10 [[buffer(1)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, x_10, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |