| struct S { |
| int data; |
| }; |
| |
| cbuffer cbuffer_x_8 : register(b1, space0) { |
| uint4 x_8[1]; |
| }; |
| cbuffer cbuffer_x_10 : register(b0, space0) { |
| uint4 x_10[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void func_struct_S_i11_(inout S s) { |
| while (true) { |
| const float x_174 = asfloat(x_8[0].x); |
| const float x_176 = asfloat(x_8[0].y); |
| if ((x_174 > x_176)) { |
| } else { |
| break; |
| } |
| return; |
| } |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_180 = asint(x_10[scalar_offset / 4][scalar_offset % 4]); |
| s.data = x_180; |
| return; |
| } |
| |
| void main_1() { |
| int i = 0; |
| S arr[3] = (S[3])0; |
| int i_1 = 0; |
| S param = (S)0; |
| int j = 0; |
| bool x_136 = false; |
| bool x_146 = false; |
| bool x_137_phi = false; |
| bool x_147_phi = false; |
| const int x_46 = asint(x_10[2].x); |
| i = x_46; |
| while (true) { |
| const int x_51 = i; |
| const int x_53 = asint(x_10[1].x); |
| if ((x_51 < x_53)) { |
| } else { |
| break; |
| } |
| arr[i].data = i; |
| { |
| i = (i + 1); |
| } |
| } |
| const int x_62 = asint(x_10[2].x); |
| i_1 = x_62; |
| while (true) { |
| const int x_67 = i_1; |
| const int x_69 = asint(x_10[1].x); |
| if ((x_67 < x_69)) { |
| } else { |
| break; |
| } |
| const float x_73 = asfloat(x_8[0].x); |
| const float x_75 = asfloat(x_8[0].y); |
| if ((x_73 > x_75)) { |
| break; |
| } |
| const int x_81 = arr[i_1].data; |
| const uint scalar_offset_1 = ((16u * uint(0))) / 4; |
| const int x_83 = asint(x_10[scalar_offset_1 / 4][scalar_offset_1 % 4]); |
| if ((x_81 == x_83)) { |
| const int x_88 = i_1; |
| const int x_91 = asint(x_10[3].x); |
| arr[clamp(x_88, 0, 3)].data = x_91; |
| const S x_94 = arr[2]; |
| param = x_94; |
| func_struct_S_i11_(param); |
| arr[2] = param; |
| } else { |
| const int x_99 = asint(x_10[2].x); |
| j = x_99; |
| while (true) { |
| const int x_104 = j; |
| const int x_106 = asint(x_10[1].x); |
| if ((x_104 < x_106)) { |
| } else { |
| break; |
| } |
| const int x_111 = arr[j].data; |
| const int x_113 = asint(x_10[4].x); |
| if ((x_111 > x_113)) { |
| discard; |
| } |
| { |
| j = (j + 1); |
| } |
| } |
| } |
| { |
| i_1 = (i_1 + 1); |
| } |
| } |
| const int x_122 = asint(x_10[2].x); |
| const int x_124 = arr[x_122].data; |
| const int x_126 = asint(x_10[2].x); |
| const bool x_127 = (x_124 == x_126); |
| x_137_phi = x_127; |
| if (x_127) { |
| const uint scalar_offset_2 = ((16u * uint(0))) / 4; |
| const int x_131 = asint(x_10[scalar_offset_2 / 4][scalar_offset_2 % 4]); |
| const int x_133 = arr[x_131].data; |
| const int x_135 = asint(x_10[3].x); |
| x_136 = (x_133 == x_135); |
| x_137_phi = x_136; |
| } |
| const bool x_137 = x_137_phi; |
| x_147_phi = x_137; |
| if (x_137) { |
| const int x_141 = asint(x_10[3].x); |
| const int x_143 = arr[x_141].data; |
| const uint scalar_offset_3 = ((16u * uint(0))) / 4; |
| const int x_145 = asint(x_10[scalar_offset_3 / 4][scalar_offset_3 % 4]); |
| x_146 = (x_143 == x_145); |
| x_147_phi = x_146; |
| } |
| if (x_147_phi) { |
| const uint scalar_offset_4 = ((16u * uint(0))) / 4; |
| const int x_152 = asint(x_10[scalar_offset_4 / 4][scalar_offset_4 % 4]); |
| const int x_155 = asint(x_10[2].x); |
| const int x_158 = asint(x_10[2].x); |
| const uint scalar_offset_5 = ((16u * uint(0))) / 4; |
| const int x_161 = asint(x_10[scalar_offset_5 / 4][scalar_offset_5 % 4]); |
| x_GLF_color = float4(float(x_152), float(x_155), float(x_158), float(x_161)); |
| } else { |
| const int x_165 = asint(x_10[2].x); |
| const float x_166 = float(x_165); |
| x_GLF_color = float4(x_166, x_166, x_166, x_166); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| main_out main_inner() { |
| main_1(); |
| const main_out tint_symbol_3 = {x_GLF_color}; |
| return tint_symbol_3; |
| } |
| |
| tint_symbol main() { |
| const main_out inner_result = main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |